Squad 10.6 - Hotfix 1 Release Notes

October 2, 2026

Hello squaddies! Following up the release of Update 10.6, we’ve been eagerly following your feedback about the ups and downs of the release. While we’re glad to see the celebration about some of the improvements and changes that have been made to the experience, we also feel your frustration accompanying the appearance of new issues and the re-emergence of old pains that still need to be addressed.

Today’s hotfix is aimed at addressing some of the initial issues that have arisen following the release, primarily targeting issues with the UI and navigability of the front-end.

Beyond this, we absolutely recognize that there are still major concerns to address: the bug impacting tracked vehicles taking on a new form, ongoing concerns with the UI, issues with the terrain and collision on certain maps, and a variety of other problems being raised by all of you. We appreciate everyone who has taken the time to report these in great detail, and encourage you to continue contributing to threads or starting new conversations over on Discord:

Squad Bug Reports

Our Community, QA, Design, Production, and Programming teams will all be digging into these reports today and into the weekend in preparation for our next Hotfix. While the contents will depend on how quickly we can reproduce and fix the issues, our aim is to get you another build with fixes as soon as we are able.

Keep the reports coming, and thank you for your patience as we get things sorted.

—The Offworld Team

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FIXES

PARTY SYSTEM

  • Added the ability to collapse the Party UI panel in any screen other than the ‘Home’ screen.
  • Fixed an issue which would result in the Party UI pushing part of the screen to the side.
  • Fixed a bug where a player's party status displays as ‘locked’ when that isn't the case.

GENERAL

  • Fixed a bug where white bars would appear on the server browser.
  • Fixed a bug where map/layer names are not truncated on the server browser.
  • Fixed a bug where multiple ‘Browser Detail’ panels would remain open and stay stacked.
  • Fixed an issue which would cause the client to hitch when populating the Friends list in-game.
  • Fixed an issue where the client would take longer than usual to close out after exiting the game.
  • When trying to rebind a key, pressing [Escape] will no longer back you out of the control settings page.
  • Tallil: Fixed a issue which would result in mortar craters appearing in the world as a block of grey, untextured material.

SERVER FIXES

  • Fixed an issue (in a server-only release) which would result in server crashes. Please continue to report crashing issues alongside your game logs so we can escalate these to our programming team.

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